Reward Ticket

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A reward ticket is a meta reward given to the player for participating in a meta way. Methods of acquisition are listed at the bottom of the page.

Tickets cannot be traded to other players.
Tickets will be rolled at the end of a session so the player can decide what to do with their reward between sessions.
You may exchange any reward for a reward of a lower tier, for example if you roll a 47 you may exchange it for the lower tier reward "25Gp x Roll" which would give you 1,175Gp.

Loot Table

Roll Reward Old Reward
100 One Wish One Wish
98-99 10,000Gp is given to the player immediately. 10,000Gp
96-97 A full level up to any character. A Full Level Up
91-95 An alternate character of yours, or new character, levels up to the level of your highest leveled character. Two Tickets
86-90 Any known NPC now gains a positive oppinion about you. Half a Level Up
81-85 A magic item chosen by the player is temporarily discounted by a percentage equal to Your Roll minus 10. A private one sentence answer from the DM to any* question
76-80 75Gp x Your Roll is found during the next quest. A component of equivalent or lesser value to 85Gp x Roll
71-75 A private one sentence answer from the DM to any knowable* question. 75Gp x Roll
66-70 A single diamond worth 65Gp x Your Roll is found during the next quest. A magic item of equivalent or lesser value to 50Gp x Roll
61-65 A public two word answer from the DM to any knowable* question. A component of equivalent or lesser value to 60Gp x Roll
56-60 A magic item chosen by the player becomes available for immediate purchase. 50Gp x Roll
51-55 50Gp x Your Roll is found during the next quest. A public two word answer from the DM to any* question
46-50 A single consumable magic item is temporarily discounted at a percentage equal to Your Roll minus 10. A consumable magic item chosen by the player
41-45 A common magic item chosen by the player is found during the next quest. A common magic item chosen by the player
31-40 A single type of spell component is temporarily discounted at a percentage equal to Your Roll minus 10. A magic item chosen by the player becomes either available for purchase or available within a new quest
21-30 A public single word answer from the DM to any knowable* question. A component of equivalent value to 35Gp x your roll
11-20 25Gp x Your Roll is found during the next quest. 25Gp x Roll
2-10 You may fully re-spec a character who is at or above level 5. A public single word answer from the DM to any* question
1 Milo Appears during the next quest. 10Gp x Roll
* Questions can only be about current state of the game. EG: "How many quests will there be available to us" is not allowed. But "What is the next potion Brem wants to offer in their shop", or "Does Kurst think there will be more monster killing contracts" is allowed.

Methods of Acquisition

Sub-Campaigns: 1x for achieving campaign goals
Campaign GMing: 3x for running a campaign for the other players
At the DM's discretion for pulling off objectively risky and awesome actions. (EG: Single-handedly defeat a boss, convince a hostile supreme cryptid to not attack by giving them a cupcake, etc.)