Svelta's Weapon Shop
Svelta Friton's Guild Weapon shop contains all sorts of weapons that she can get her hands on.
Weapons
| Name | Price | Description | Quantity |
|---|---|---|---|
| Vicious Rapier | 350Gp | When you roll a 20 on your attack roll with this magic weapon, the target takes an extra 7 damage of the weapon’s type. | 1 |
| +1 Mace | 1000Gp | You have a +1 bonus to attack and damage rolls made with this magic weapon. | 1 |
| +1 Longbow | 1000Gp | You have a +1 bonus to attack and damage rolls made with this magic weapon. | 1 |
| +1 Crossbow | 1000Gp | You have a +1 bonus to attack and damage rolls made with this magic weapon. | 2 |
| Sword of Life Stealing | 1000Gp | When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points. | 1 |
| Giant Slayer Longsword | 7000Gp | You gain a +1 bonus to attack and damage rolls made with this magic weapon.
When you hit a giant with it, the giant takes an extra 2d6 damage of the weapon's type and must succeed on a DC 15 Strength saving throw or fall prone. For the purpose of this weapon, "giant" refers to any creature with the giant type, including ettins and trolls. |
1 |
| Wand of Fireballs | 32000Gp | This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the fireball spell (save DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. |
2 |