Evil Campaign Miniarc: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
| Line 8: | Line 8: | ||
=Rewards= | =Rewards= | ||
* Completing an <b>evil-act</b> will reward you with an <b>EVIL TICKET!</b> | |||
* At the conclusion of the campaign you will get to redeem all your tickets each one granting a roll on the following loot table. | |||
* You can apply these rewards to any of your characters including new ones, however you cannot hold the rewards for a later time. | |||
* The lore of how your characters come into possession of these rewards will be determined based on what remains in the world of sunholm after the miniarc ends. | |||
* You may at any point exchange a higher tier reward for a lower tier reward. For example, you may exchange any roll for a yes/no answer from the dm, or you may exchange your `95` for 2375Gp instead of a magic item chosen by the DM. | |||
==Ticket Loot Table== | |||
{| class="wikitable" | {| class="wikitable" | ||
! Roll !! | ! Roll !! Reward | ||
|- | |- | ||
| 100 || One Wish | | 100 || One Wish | ||
Revision as of 22:00, 2 April 2021
The mini campaign information!
We will be playing a short campaign inside of the sunholm universe where
Rewards
- Completing an evil-act will reward you with an EVIL TICKET!
- At the conclusion of the campaign you will get to redeem all your tickets each one granting a roll on the following loot table.
- You can apply these rewards to any of your characters including new ones, however you cannot hold the rewards for a later time.
- The lore of how your characters come into possession of these rewards will be determined based on what remains in the world of sunholm after the miniarc ends.
- You may at any point exchange a higher tier reward for a lower tier reward. For example, you may exchange any roll for a yes/no answer from the dm, or you may exchange your `95` for 2375Gp instead of a magic item chosen by the DM.
Ticket Loot Table
| Roll | Reward |
|---|---|
| 100 | One Wish |
| 98-99 | A full level up (go to the same % of the way through the next level) |
| 96-97 | A half level up (go up 50% of the way through the level) |
| 91-95 | A magic item as chosen by the DM |
| 81-90 | A consumable magic item chosen by the player |
| 61-80 | A common magic item chosen by the player |
| 31-60 | 25Gp * your roll |
| 1-30 | A yes/no answer from the dm to any single question |